Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Abstract. We explore a new definition of creativity -- one which emphasizes the statistical capacity of a system to generate previously unseen patterns -- and discuss motivations f...
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
This article comprehensively surveys the work accomplished during the past decade on an approach to analyze concurrent systems qualitatively and quantitatively, by combining functi...
Nicolas Coste, Hubert Garavel, Holger Hermanns, Fr...
In this paper, we utilize a predator-prey model in order to identify characteristics of single-objective variation operators in the multi-objective problem domain. In detail, we a...
Christian Grimme, Joachim Lepping, Alexander Papas...