The Chord algorithm is a popular, simple method for the succinct approximation of curves, which is widely used, under different names, in a variety of areas, such as, multiobjecti...
It is a widely observed phenomenon in computer graphics that the size of the silhouette of a polyhedron is much smaller than the size of the whole polyhedron. This paper provides,...
This paper introduces an algorithm for fast and subpixel precise detection of small, compact image primitives (”blobs”). The algorithm is based on differential geometry and in...
In this paper model-based reconstruction methods are applied to the detailed reconstruction of buildings from close-range images. The 3D points obtained through image matching are...
This paper proposes a deformation technique called Planar Bones, derived from Surface-oriented Free Form Deformations, and explores its application to the context of Facial Animat...