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SODA
2010
ACM
238views Algorithms» more  SODA 2010»
16 years 1 months ago
How good is the Chord algorithm?
The Chord algorithm is a popular, simple method for the succinct approximation of curves, which is widely used, under different names, in a variety of areas, such as, multiobjecti...
Constantinos Daskalakis, Ilias Diakonikolas, Mihal...
COMPGEOM
2006
ACM
15 years 9 months ago
An upper bound on the average size of silhouettes
It is a widely observed phenomenon in computer graphics that the size of the silhouette of a polyhedron is much smaller than the size of the whole polyhedron. This paper provides,...
Marc Glisse
ICIP
2005
IEEE
15 years 9 months ago
Fast and subpixel precise blob detection and attribution
This paper introduces an algorithm for fast and subpixel precise detection of small, compact image primitives (”blobs”). The algorithm is based on differential geometry and in...
Stefan Hinz
HLK
2003
IEEE
15 years 9 months ago
A Model-Based Method For Building Reconstruction
In this paper model-based reconstruction methods are applied to the detailed reconstruction of buildings from close-range images. The 3D points obtained through image matching are...
Konrad Schindler, Joachim Bauer
TPCG
2003
IEEE
15 years 9 months ago
Planar Bones for MPEG-4 Facial Animation
This paper proposes a deformation technique called Planar Bones, derived from Surface-oriented Free Form Deformations, and explores its application to the context of Facial Animat...
Manuel A. Sánchez Lorenzo, Steve C. Maddock