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ICMCS
1999
IEEE
139views Multimedia» more  ICMCS 1999»
15 years 8 months ago
Image Indexing and Retrieval Using Image-Derived, Geometrically and Illumination Invariant Features
In this paper, we propose novel image-derived features for image indexing and retrieval in digital library applications. The new features capture the intrinsic geometry and color ...
Ronald-Bryan O. Alferez, Yuan-Fang Wang
SIGGRAPH
1994
ACM
15 years 8 months ago
TBAG: a high level framework for interactive, animated 3D graphics applications
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Conal Elliott, Greg Schechter, Ricky Yeung, Salim ...
CAIP
2007
Springer
170views Image Analysis» more  CAIP 2007»
15 years 8 months ago
Image Segmentation Using Topological Persistence
Abstract. This paper presents a new hybrid split-and-merge image segmentation method based on computational geometry and topology using persistent homology. The algorithm uses edge...
David Letscher, Jason Fritts
FPL
2004
Springer
115views Hardware» more  FPL 2004»
15 years 7 months ago
Optimal Routing-Conscious Dynamic Placement for Reconfigurable Devices
We describe algorithmic results for two crucial aspects of allocating resources on computational hardware devices with partial reconfigurability. By using methods from the field of...
Ali Ahmadinia, Christophe Bobda, Sándor P. ...
SI3D
1995
ACM
15 years 7 months ago
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Yiorgos Chrysanthou, Mel Slater