In this paper, we propose novel image-derived features for image indexing and retrieval in digital library applications. The new features capture the intrinsic geometry and color ...
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
Abstract. This paper presents a new hybrid split-and-merge image segmentation method based on computational geometry and topology using persistent homology. The algorithm uses edge...
We describe algorithmic results for two crucial aspects of allocating resources on computational hardware devices with partial reconfigurability. By using methods from the field of...
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...