Generalized cylinder (GC) has played an important role in computer vision since it was introduced in the 1970s. While studying GC models in human visual perception of shapes from c...
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...
The fundamental matrix (FM) represents the perspective transform between two or more uncalibrated images of a stationary scene, and is traditionally estimated based on 2parameter ...
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...
— We propose a system for improving grasping using fingertip optical proximity sensors that allows us to perform online grasp adjustments to an initial grasp point without requi...
Kaijen Hsiao, Paul Nangeroni, Manfred Huber, Ashut...