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VRST
2004
ACM
15 years 8 months ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...
CVPR
2011
IEEE
14 years 11 months ago
Non-Rigid Structure from Motion with Complementary Rank-3 Spaces
Non-rigid structure from motion (NR-SFM) is a difficult, underconstrained problem in computer vision. This paper proposes a new algorithm that revises the standard matrix factori...
Paulo Gotardo, Aleix Martinez
ICCV
2011
IEEE
14 years 3 months ago
From Contours to 3D Object Detection and Pose Estimation
This paper addresses view-invariant object detection and pose estimation from a single image. While recent work focuses on object-centered representations of point-based object fe...
Nadia Payet, Sinisa Todorovic
129
Voted
ICASSP
2011
IEEE
14 years 7 months ago
One sentence voice adaptation using GMM-based frequency-warping and shift with a sub-band basis spectrum model
This paper presents a rapid voice adaptation algorithm using GMM-based frequency warping and shift with parameters of a subband basis spectrum model (SBM)[1]. The SBM parameter re...
Masatsune Tamura, Masahiro Morita, Takehiko Kagosh...
AMDO
2008
Springer
15 years 5 months ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng