A cloth simulation system must generate a human body model based on measured data obtained from range data. We propose modeling and deformation methods based on such data. In our ...
Aiming at reaching an interactive and simplified usage of high-resolution 3D acquisition systems, this paper presents a fast and automated technique for pre-alignment of dense ra...
Francesco Bonarrigo, Alberto Signoroni, Riccardo L...
This paper describes a new approach to motion estimation in video. We represent video motion using a set of particles. Each particle is an image point sample with a longduration t...
In the last twenty years many approaches for contact-free measurement techniques for object surfaces and approaches for 3d object reconstruction have been proposed; but often they ...
Simon Winkelbach, Sven Molkenstruck, Friedrich M. ...
The paper presents a real-time algorithm that compensates image distortions due to atmospheric turbulence in video sequences, while keeping the real moving objects in the video unh...
Barak Fishbain, Leonid P. Yaroslavsky, Ianir A. Id...