The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...
This paper presents a new approach to measure texture directions and estimate illumination tilt angle of 3D surface textures by using mojette transform. Feature vectors are genera...
—Illumination and view dependent texture provide ample information on the appearance of real materials at the cost of enormous data storage requirements. Hence, past research foc...
A novel illumination invariant unsupervised multispectral texture segmentation method with unknown number of classes is presented. Multispectral texture mosaics are locally repres...