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CGF
2002
107views more  CGF 2002»
14 years 11 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
PAMI
2007
164views more  PAMI 2007»
14 years 11 months ago
Space-Time Completion of Video
—This paper presents a new framework for the completion of missing information based on local structures. It poses the task of completion as a global optimization problem with a ...
Yonatan Wexler, Eli Shechtman, Michal Irani
SAC
2008
ACM
14 years 11 months ago
The volume in focus: hardware-assisted focus and context effects for volume visualization
In many volume visualization applications there is some region of specific interest where we wish to see fine detail - yet we do not want to lose an impression of the overall pict...
Marcelo Cohen, Ken W. Brodlie, Nick Phillips
ICMCS
2010
IEEE
215views Multimedia» more  ICMCS 2010»
14 years 10 months ago
Saliency detection: A self-ordinal resemblance approach
In saliency detection, regions attracting visual attention need to be highlighted while effectively suppressing non-salient regions for the semantic scene understanding. However, ...
Wonjun Kim, Chanho Jung, Changick Kim
SMI
2010
IEEE
167views Image Analysis» more  SMI 2010»
14 years 10 months ago
RBF Dipole Surface Evolution
—The level set method can implement a wide variety of shape modeling operations (e.g. offsetting, skeletonization, morphing, blending, smoothing, sharpening, embossing, denoising...
Yuntao Jia, Xinlai Ni, Eric Lorimer, Michael Mulla...