A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
We describe a technique for reconstructing probable occluded surfaces from 3-D range images. The technique exploits the fact that many objects possess shape symmetries that can be...
In this paper, we propose a new stereo matching method using the population-based Markov Chain Monte Carlo (Pop-MCMC), which belongs to the sampling-based methods. Since the previo...
Wonsik Kim (Seoul National University), Joonyoung ...
Existing scene flow approaches mainly focus on twoframe stereo-pair configurations and reconstruct an imagebased representation of scene flow. Instead, we propose a variational...
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...