We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
We present a novel approach for establishing multiple-view feature correspondences along an unordered set of images taken from substantially different viewpoints. While recently s...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
This paper provides a comprehensive analysis of exactly what visual information about the world is embedded within a single image of an eye. It turns out that the cornea of an eye...
We propose a variational algorithm to jointly estimate the shape, albedo, and light configuration of a Lambertian scene from a collection of images taken from different vantage po...
Hailin Jin, Daniel Cremers, Anthony J. Yezzi, Stef...