We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
—A majority of the existing stereo matching algorithms assume that the corresponding color values are similar to each other. However, it is not so in practice as image color valu...
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
This paper presents an optimization framework for the 3D reconstruction of the surfaces from stereo image pairs. The method is based on employing popular graph cut methods under th...
We present light fall-off stereo?LFS?a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera ...