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ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
15 years 3 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
APGV
2007
ACM
130views Visualization» more  APGV 2007»
15 years 1 months ago
A perceptual approach to trimming unstructured lumigraphs
We present a novel perceptual method to reduce the visual redundancy of unstructured lumigraphs, an image based representation designed for interactive rendering. We combine featu...
Yann Morvan, Carol O'Sullivan
VMV
2001
161views Visualization» more  VMV 2001»
14 years 10 months ago
Viewpoint Selection using Viewpoint Entropy
Computation of good viewpoints is important in several fields: computational geometry, visual servoing, robot motion, graph drawing, etc. In addition, selection of good views is r...
Pere-Pau Vázquez, Miquel Feixas, Mateu Sber...
VR
1999
IEEE
119views Virtual Reality» more  VR 1999»
15 years 1 months ago
Virtual Flythrough over a Voxel-Based Terrain
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Ming Wan, Huamin Qu, Arie E. Kaufman
ICASSP
2011
IEEE
14 years 1 months ago
Spatially consistent view synthesis with coordinate alignment
In this paper, we propose a novel method that uses coordinate alignment and background pixel extraction to synthesize highly accurate and spatially consistent intermediate views f...
Lam C. Tran, Ramsin Khoshabeh, Ankit K. Jain, Chri...