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ICPR
2008
IEEE
15 years 3 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan
ICCV
2003
IEEE
15 years 11 months ago
Separating Reflection Components of Textured Surfaces using a Single Image
The presence of highlights, which in dielectric inhomogeneous objects are linear combination of specular and diffuse reflection components, is inevitable. A number of methods have...
Robby T. Tan, Katsushi Ikeuchi
TOG
2008
82views more  TOG 2008»
14 years 9 months ago
Practical modeling and acquisition of layered facial reflectance
We present a practical method for modeling layered facial reflectance consisting of specular reflectance, single scattering, and shallow and deep subsurface scattering. We estimat...
Abhijeet Ghosh, Tim Hawkins, Pieter Peers, Sune Fr...
66
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CAIP
2009
Springer
146views Image Analysis» more  CAIP 2009»
15 years 1 months ago
Rapid Classification of Surface Reflectance from Image Velocities
We propose a method for rapidly classifying surface reflectance directly from the output of spatio-temporal filters applied to an image sequence of rotating objects. Using image da...
Katja Doerschner, Daniel Kersten, Paul R. Schrater
ICPR
2006
IEEE
15 years 10 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua