Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
This paper presents a new photometric stereo method aiming to efficiently estimate BRDF and reconstruct glossy surfaces. Rough specular surfaces exhibit wide specular lobes under ...
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
A general light transfer simulation algorithm for environments composed of materials with arbitrary reflectance functions is presented. This algorithm removes the previous practic...
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...