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3DIM
2005
IEEE
15 years 3 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura
CVPR
2004
IEEE
15 years 11 months ago
Spherical Harmonics vs. Haar Wavelets: Basis for Recovering Illumination from Cast Shadows
The problem of estimating an illumination distribution from images is called inverse lighting. For inverse lighting, three approaches have been developed based on specular reflect...
Takahiro Okabe, Imari Sato, Yoichi Sato
ICPR
2006
IEEE
15 years 10 months ago
Automatic Texture Synthesis for Face Recognition from Single Views
One possible solution for pose- and illuminationinvariant face recognition is to employ appearancebased approaches, which rely greatly on correct facial textures. However, existin...
Maylor K. H. Leung, Xiaozheng Zhang, Yongsheng Gao
PG
2002
IEEE
15 years 2 months ago
A Simple Layered RGB BRDF Model
Many natural objects, and in general layered materials, have non-linear reflection behaviour along the wavelengths. An accurate representation of phenomena such as interference a...
Xavier Granier, Wolfgang Heidrich
CDC
2010
IEEE
167views Control Systems» more  CDC 2010»
14 years 4 months ago
Numerical methods for the optimization of nonlinear stochastic delay systems, and an application to internet regulation
The Markov chain approximation method is an effective and widely used approach for computing optimal values and controls for stochastic systems. It was extended to nonlinear (and p...
Harold J. Kushner