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ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
15 years 11 months ago
Game Theoretic Control for Robot Teams
— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
ATAL
2005
Springer
15 years 11 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
IM
2007
15 years 5 months ago
Pursuit-Evasion in Models of Complex Networks
Vertex pursuit games, such as the game of Cops and Robbers, are a simplified model for network security. In these games, cops try to capture a robber loose on the vertices of the ...
Anthony Bonato, Pawel Pralat, Changping Wang
ATAL
2010
Springer
15 years 7 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
GLOBECOM
2009
IEEE
15 years 3 months ago
Dogfight in Spectrum: Jamming and Anti-Jamming in Multichannel Cognitive Radio Systems
Primary user emulation attack in multichannel cognitive radio systems is discussed. An attacker is assumed to be able to send primary-user-like signals during spectrum sensing peri...
Husheng Li, Zhu Han