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SCA
2007
15 years 1 days ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...
AIIDE
2008
14 years 12 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
ACMICEC
2008
ACM
240views ECommerce» more  ACMICEC 2008»
14 years 11 months ago
Document-oriented heterogeneous business process integration through collaborative e-marketplace
In this paper, we studied the semantic consistency maintenance issue between heterogeneous contexts, that is, how a firm business process of one e-marketplace can be transformed t...
Jingzhi Guo, Zhuo Hu, Chi-Kit Chan, Yufeng Luo, Ch...
CONCUR
2008
Springer
14 years 11 months ago
A Notion of Glue Expressiveness for Component-Based Systems
Abstract. Comparison between different formalisms and models is often by flattening structure and reducing them to behaviorally equivalent models e.g., automaton and Turing machine...
Simon Bliudze, Joseph Sifakis
APVIS
2007
14 years 11 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...