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PG
2007
IEEE
15 years 4 months ago
GPU-Based Monte-Carlo Volume Raycasting
This paper presents a practical, high-quality, hardwareaccelerated volume rendering approach including scattering, environment mapping, and ambient occlusion. We examine the appli...
Christof Rezk-Salama
ESANN
2008
14 years 11 months ago
Self-Organizing Maps for cyclic and unbounded graphs
Abstract. This paper introduces a new concept to the processing of graph structured information using self organising map framework. Previous approaches to this problem were limite...
Markus Hagenbuchner, Alessandro Sperduti, Ah Chung...
APPML
2002
87views more  APPML 2002»
14 years 9 months ago
Induced layered clusters, hereditary mappings, and convex geometries
A method for structural clustering proposed by the authors is extended to the case when there are externally de ned restrictions on the relations between sets and their elements. ...
Boris Mirkin, Ilya B. Muchnik
CVPR
2012
IEEE
13 years 9 days ago
Graph cuts optimization for multi-limb human segmentation in depth maps
We present a generic framework for object segmentation using depth maps based on Random Forest and Graph-cuts theory, and apply it to the segmentation of human limbs in depth maps...
Antonio Hernández-Vela, Nadezhda Zlateva, A...
CVPR
2010
IEEE
15 years 5 months ago
Estimating Camera Pose from a Single Urban Ground-View Omnidirectional Image and a 2D Building Outline Map
A framework is presented for estimating the pose of a camera based on images extracted from a single omnidirectional image of an urban scene, given a 2D map with building outlines...
Tat-Jen Cham, Ciptadi Arridhana, Wei-Chian Tan, Mi...