This paper takes the first steps towards designing incentive compatible mechanisms for hierarchical decision making problems involving selfish agents. We call these Stackelberg p...
We put forward a new approach to mechanism design, and exemplify it via a new mechanism guaranteeing significant revenue in unrestricted combinatorial auctions. Our mechanism ? su...
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...
This paper presents the design of a selective-actuation flexure parallel mechanism that can provide three independent translational motions. The mechanism can be used as an ultra p...
Our proposed methods employ learning and search techniques to estimate outcome features of interest as a function of mechanism parameter settings. We illustrate our approach with ...
Yevgeniy Vorobeychik, Christopher Kiekintveld, Mic...