This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
Background: The topology of signaling cascades has been studied in quite some detail. However, how information is processed exactly is still relatively unknown. Since quite divers...
— In this paper, we present an analytic model and methodology to determine optimal scheduling policy that involves two dimension space allocation: time and code, in High Speed Do...
Hussein Al-Zubaidy, Jerome Talim, Ioannis Lambadar...
We present a new stochastic model for complex networks, based on a spatial embedding of the nodes, called the Spatial Preferred Attachment (SPA) model. In the SPA model, nodes have...
William Aiello, Anthony Bonato, C. Cooper, Jeannet...