Sciweavers

1434 search results - page 145 / 287
» Stochastic computation
Sort
View
TGC
2007
Springer
15 years 10 months ago
Location-Aware Quality of Service Measurements for Service-Level Agreements
We add specifications of location-aware measurements to performance models in a compositional fashion, promoting precision in performance measurement design. Using immediate actio...
Ashok Argent-Katwala, Jeremy T. Bradley, Allan Cla...
ICCV
2005
IEEE
15 years 9 months ago
A Unifying Approach to Hard and Probabilistic Clustering
We derive the clustering problem from first principles showing that the goal of achieving a probabilistic, or ”hard”, multi class clustering result is equivalent to the algeb...
Ron Zass, Amnon Shashua
ATAL
2005
Springer
15 years 9 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
CIG
2005
IEEE
15 years 5 months ago
Monte Carlo Planning in RTS Games
Abstract- Monte Carlo simulations have been successfully used in classic turn–based games such as backgammon, bridge, poker, and Scrabble. In this paper, we apply the ideas to th...
Michael Chung, Michael Buro, Jonathan Schaeffer
WSC
1998
15 years 5 months ago
Rostering by Iterating Integer Programming and Simulation
We present a new technique (RIIPS) for solving rostering problems in the presence of service uncertainty. RIIPS stands for "Rostering by Iterating Integer Programming and Sim...
Shane G. Henderson, Andrew J. Mason