This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
Combinatorial Auctions (CAs), where users bid on combination of items, have emerged as a useful tool for resource allocation in distributed systems. However, two main difficulties...
In wireless multi-hop networks, hello protocols for neighbor discovery are a basic service offered by the networking stack. However, their study usually rely on rather simplistic...
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
We present a modified photon mapping algorithm capable of running entirely on GPUs. Our implementation uses breadth-first photon tracing to distribute photons using the GPU. The...
Timothy J. Purcell, Craig Donner, Mike Cammarano, ...