Sciweavers

1033 search results - page 142 / 207
» Stop the numbers game
Sort
View
GAMEON
2000
14 years 11 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
ATAL
2010
Springer
14 years 11 months ago
CTL.STIT: enhancing ATL to express important multi-agent system verification properties
We present the logic CTL.STIT, which is the join of the logic CTL with a multi-agent strategic stit-logic variant. CTL.STIT subsumes ATL, and adds expressivity to it that we claim...
Jan Broersen
SPEECH
2010
225views more  SPEECH 2010»
14 years 8 months ago
Automatic recognition of regional phonological variation in conversational interaction
One key aspect of face-to-face communication concerns the differences that may exist between speakers’ native regional accents. This paper focuses on the characterization of re...
Vincent Aubanel, Noël Nguyen
GAMESEC
2010
150views Game Theory» more  GAMESEC 2010»
14 years 7 months ago
Adversarial Control in a Delay Tolerant Network
We consider a multi-criteria control problem that arises in a delay tolerant network with two adversarial controllers: the source and the jammer. The source's objective is to ...
Eitan Altman, Tamer Basar, Veeraruna Kavitha
PVLDB
2010
100views more  PVLDB 2010»
14 years 4 months ago
Efficient Proximity Detection among Mobile Users via Self-Tuning Policies
Given a set of users, their friend relationships, and a distance threshold per friend pair, the proximity detection problem is to find each pair of friends such that the Euclidean...
Man Lung Yiu, Leong Hou U, Simonas Saltenis, Kosta...