Sciweavers

1033 search results - page 160 / 207
» Stop the numbers game
Sort
View
TOG
2008
88views more  TOG 2008»
14 years 9 months ago
Interaction patches for multi-character animation
We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close in...
Hubert P. H. Shum, Taku Komura, Masashi Shiraishi,...
CG
2002
Springer
14 years 9 months ago
Solitaire Clobber
Clobber is a new two-player board game. In this paper, we introduce the one-player variant Solitaire Clobber where the goal is to remove as many stones as possible from the board ...
Erik D. Demaine, Martin L. Demaine, Rudolf Fleisch...
CN
1998
118views more  CN 1998»
14 years 9 months ago
Predicting Network Traffic for Collaborative Virtual Environments
We introduce a method for predicting the network traffic that will be generated by Collaborative Virtual Environment applications with varying numbers of participants. Statistical...
Chris Greenhalgh, Steve Benford, Adrian Bullock, N...
ICIDS
2010
Springer
14 years 7 months ago
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool
With the increasing number of prototypes and market applications of interactive storytelling, the understanding and optimization of how end users respond to computer-mediated inter...
Ivar E. Vermeulen, Christian Roth, Peter Vorderer,...
GEM
2009
14 years 7 months ago
Evolutionary Methods in Self-organizing System Design
Self-organizing systems could serve as a solution for many technical problems where properties like robustness, scalability, and adaptability are required. However, despite all the...
Istvan Fehervari, Wilfried Elmenreich