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ECAI
2006
Springer
15 years 1 months ago
Coalition Structure Generation in Task-Based Settings
The coalition formation process, in which a number of independent, autonomous agents come together to act as a collective, is an important form of interaction in multi-agent system...
Viet Dung Dang, Nicholas R. Jennings
TCS
2008
14 years 9 months ago
Cleaning a network with brushes
Following the decontamination metaphor for searching a graph, we introduce a cleaning process, which is related to both the chip-firing game and edge searching. Brushes (instead o...
Margaret-Ellen Messinger, Richard J. Nowakowski, P...
75
Voted
STOC
2002
ACM
156views Algorithms» more  STOC 2002»
15 years 10 months ago
Selfish traffic allocation for server farms
We investigate the price of selfish routing in non-cooperative networks in terms of the coordination and bicriteria ratios in the recently introduced game theoretic network model ...
Artur Czumaj, Piotr Krysta, Berthold Vöcking
MM
1997
ACM
97views Multimedia» more  MM 1997»
15 years 1 months ago
A Failure and Overload Tolerance Mechanism for Continuous Media Servers
–Large scale clustered continuous media (CM) servers deployed in applications like video-on-demand have high availability requirements. In the event of server failure, streams fr...
Rajesh Krishnan, Dinesh Venkatesh, Thomas D. C. Li...
DSRT
2004
IEEE
15 years 1 months ago
Exploring the Spatial Density of Strategy Models in a Realistic Distributed Interactive Application
As Distributed Interactive Applications (DIAs) become increasingly more prominent in the video game industry they must scale to accommodate progressively more users and maintain a...
Damien Marshall, Declan Delaney, Séamus McL...