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VISUALIZATION
2005
IEEE
15 years 3 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
DIGRA
2005
Springer
15 years 3 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
84
Voted
ACMICEC
2003
ACM
172views ECommerce» more  ACMICEC 2003»
15 years 2 months ago
Automated mechanism design: complexity results stemming from the single-agent setting
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
Vincent Conitzer, Tuomas Sandholm
HOTOS
1993
IEEE
15 years 1 months ago
Object Groups May Be Better Than Pages
I argue against trying to solve the problem of clustering objects into disk pages. Instead, I propose that objects be fetched in groups that may be specific to an application or ...
Mark Day
CGO
2004
IEEE
15 years 1 months ago
A Compiler Scheme for Reusing Intermediate Computation Results
Recent research has shown that programs often exhibit value locality. Such locality occurs when a code segment, although executed repeatedly in the program, takes only a small num...
Yonghua Ding, Zhiyuan Li