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ATAL
2009
Springer
15 years 4 months ago
Hedonic coalition nets
In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
Edith Elkind, Michael Wooldridge
AIIDE
2007
14 years 12 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
SAGT
2010
Springer
181views Game Theory» more  SAGT 2010»
14 years 8 months ago
On the Complexity of Pareto-optimal Nash and Strong Equilibria
We consider the computational complexity of coalitional solution concepts in scenarios related to load balancing such as anonymous and congestion games. In congestion games, Paret...
Martin Hoefer, Alexander Skopalik
DAM
2006
59views more  DAM 2006»
14 years 9 months ago
Optimal strategies for equal-sum dice games
In this paper we consider a non-cooperative two-person zero-sum matrix game, called dice game. In an (n, ) dice game, two players can independently choose a dice from a collection...
Bart De Schuymer, Hans De Meyer, Bernard De Baets
CICLING
2007
Springer
15 years 3 months ago
Unsupervised Discrimination of Person Names in Web Contexts
Ambiguous person names are a problem in many forms of written text, including that which is found on the Web. In this paper we explore the use of unsupervised clustering techniques...
Ted Pedersen, Anagha Kulkarni