"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
We define stochastic timed games, which extend two-player timed games with probabilities (following a recent approach by Baier et al), and which extend in a natural way continuous-...
Abstract. We investigate the effect of linear independence in the strategies of congestion games on the convergence time of best improvement sequences and on the pure Price of Anar...
We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these ...