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» Storage System Architectures for Continuous Media Data
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IWMMDBMS
1996
67views more  IWMMDBMS 1996»
15 years 1 months ago
Reducing Initial Latency in a Multimedia Storage System
A multimedia server delivers presentations (e.g., videos, movies, games), providing high bandwidth and continuous real-time delivery. In this paper we present techniques for reduc...
Edward Y. Chang, Hector Garcia-Molina
SIGMOD
2011
ACM
248views Database» more  SIGMOD 2011»
14 years 2 months ago
Llama: leveraging columnar storage for scalable join processing in the MapReduce framework
To achieve high reliability and scalability, most large-scale data warehouse systems have adopted the cluster-based architecture. In this paper, we propose the design of a new clu...
Yuting Lin, Divyakant Agrawal, Chun Chen, Beng Chi...
JCIT
2007
190views more  JCIT 2007»
14 years 11 months ago
A Two-layer Super-Peer based P2P Live Media Streaming System
Peer-to-peer (P2P) file sharing has become increasingly popular, accounting for as much as 70% of Internet traffic by some estimates. Recently, we have been witnessing the emergen...
Poo Kuan Hoong, Hiroshi Matsuo
BMCBI
2011
14 years 6 months ago
PheMaDB: A solution for storage, retrieval, and analysis of high throughput phenotype data
Background: OmniLog™ phenotype microarrays (PMs) have the capability to measure and compare the growth responses of biological samples upon exposure to hundreds of growth condit...
Wenling E. Chang, Keri Sarver, Brandon W. Higgs, T...
ICDCS
2008
IEEE
15 years 6 months ago
stdchk: A Checkpoint Storage System for Desktop Grid Computing
— Checkpointing is an indispensable technique to provide fault tolerance for long-running high-throughput applications like those running on desktop grids. This paper argues that...
Samer Al-Kiswany, Matei Ripeanu, Sudharshan S. Vaz...