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» Storage of Multidimensional Arrays Based on Arbitrary Tiling
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SIGGRAPH
1996
ACM
15 years 6 months ago
A Cellular Texture Basis Function
Solid texturing is a powerful way to add detail to the surface of rendered objects. Perlin's "noise" is a 3D basis function used in some of the most dramatic and us...
Steven Worley
125
Voted
VVS
2000
IEEE
176views Visualization» more  VVS 2000»
15 years 6 months ago
4D volume rendering with the Shear Warp factorisation
A novel approach for rendering time-varying data based on the Shear-Warp factorisation is presented. Reduction in storage space is achieved by detecting the changed areas within e...
Kostas Anagnostou, Tim J. Atherton, Andrew E. Wate...
124
Voted
CCGRID
2001
IEEE
15 years 5 months ago
Parallel I/O Support for HPF on Clusters
Clusters of workstations are a popular alternative to integrated parallel systems designed and built by a vendor. Besides their huge cumulative processing power, they also provide...
Peter Brezany, Viera Sipková