We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
This paper presents an approach for tracking paper documents on the desk over time and automatically linking them to the corresponding electronic documents using an overhead video...
more abstract realms of Impressionism, and more pure Abstraction. The camera, although capable of capturing instants in time, cannot on its own--except in rare instances--truly rec...
In this paper we describe a design-orientated field study in which we deploy a novel digital display device to explore the potential integration of teenage and family photo displa...
Abigail Durrant, Alex S. Taylor, David M. Frohlich...