Sciweavers

3317 search results - page 664 / 664
» Strategies in Rigid-Variable Methods
Sort
View
CGF
2004
86views more  CGF 2004»
14 years 11 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
139
Voted
DIMACS
1996
15 years 28 days ago
Easier Ways to Win Logical Games
in Structure'95. 14] R. Fagin. Easier ways to win logical games. In Proc. DIMACS Workshop on Descriptive Complexity and Finite Models, AMS 1997. 15] R. Fagin, L. Stockmeyer, M...
Ronald Fagin