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CORR
2010
Springer
132views Education» more  CORR 2010»
15 years 9 days ago
Calibration and Internal no-Regret with Partial Monitoring
Calibrated strategies can be obtained by performing strategies that have no internal regret in some auxiliary game. Such strategies can be constructed explicitly with the use of B...
Vianney Perchet
93
Voted
CONCUR
2005
Springer
15 years 6 months ago
Games Where You Can Play Optimally Without Any Memory
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Hugo Gimbert, Wieslaw Zielonka
ACRI
2006
Springer
15 years 6 months ago
Attaining Human-Competitive Game Playing with Genetic Programming
Abstract— We have recently shown that genetically programming game players, after having imbued the evolutionary process with human intelligence, produces human-competitive strat...
Moshe Sipper
GLOBECOM
2009
IEEE
15 years 4 months ago
A Game Theoretic Analysis of Blacklisting in Online Data Storage Systems
Abstract—In this paper, we investigate the problem of online data sharing on social networks from a game theoretic framework. We introduce blacklisting as trigger strategy to eli...
Bader Ali, Muthucumaru Maheswaran
104
Voted
CORR
2010
Springer
93views Education» more  CORR 2010»
15 years 25 days ago
Randomness for Free
We consider two-player zero-sum games on graphs. These games can be classified on the basis of the information of the players and on the mode of interaction between them. On the ba...
Krishnendu Chatterjee, Laurent Doyen, Hugo Gimbert...