This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
We propose an economic approach to Sybil attack detection. In our Informant protocol, a detective offers a reward for Sybils to reveal themselves. The detective accepts from one i...
Abstract— This paper compares the use of temporal difference learning (TDL) versus co-evolutionary learning (CEL) for acquiring position evaluation functions for the game of Othe...
The growth of mobile commerce will require development of both demand and supply sides of the market. On the supply side, the development of mobile applications (e.g. games, calen...
Soap is a pointing device based on hardware found in a mouse, yet works in mid-air. Soap consists of an optical sensor device moving freely inside a hull made of fabric. As the us...