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ATAL
2008
Springer
15 years 2 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
COCO
2008
Springer
97views Algorithms» more  COCO 2008»
15 years 2 months ago
Generalized Tsirelson Inequalities, Commuting-Operator Provers, and Multi-prover Interactive Proof Systems
A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as mult...
Tsuyoshi Ito, Hirotada Kobayashi, Daniel Preda, Xi...
100
Voted
AAAI
2006
15 years 2 months ago
Algorithms for Rationalizability and CURB Sets
Significant work has been done on computational aspects of solving games under various solution concepts, such as Nash equilibrium, subgame perfect Nash equilibrium, correlated eq...
Michael Benisch, George B. Davis, Tuomas Sandholm
104
Voted
AAAI
2006
15 years 2 months ago
Using Anticipation to Create Believable Behaviour
Although anticipation is an important part of creating believable behaviour, it has had but a secondary role in the field of life-like characters. In this paper, we show how a sim...
Carlos Martinho, Ana Paiva
72
Voted
AAAI
2006
15 years 2 months ago
Strong Mediated Equilibrium
Providing agents with strategies that will be robust against deviations by coalitions is central to the design of multi-agent agents. However, such strategies, captured by the not...
Dov Monderer, Moshe Tennenholtz