Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Abstract. In this work, we consider singleton congestion games as a special class of (weighted) congestion games where each players' strategy consists only of a single resourc...
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...