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» Strategy Acquisition for the Game
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82
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ATAL
2008
Springer
15 years 2 months ago
Selecting strategies using empirical game models: an experimental analysis of meta-strategies
In many complex multi-agent domains it is impractical to compute exact analytic solutions. An alternate means of analysis applies computational tools to derive and analyze empiric...
Christopher Kiekintveld, Michael P. Wellman
CATE
2004
180views Education» more  CATE 2004»
15 years 2 months ago
Decision Training using Agent-based Business Strategy Games
Emerging technologies, such as intelligent agents, avatars, and distributed environments offer new opportunities for the improvement of business games used for training decision m...
Mike Dobson, Vadim Kyrylov, Tetyana Kyrylova
95
Voted
TCIAIG
2010
14 years 7 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
132
Voted
ENTCS
2006
138views more  ENTCS 2006»
15 years 23 days ago
Propositional Games with Explicit Strategies
This paper presents a game semantics for LP, Artemov's Logic of Proofs. The language of LP extends that of propositional logic by adding formula-labeling terms, permitting us...
Bryan Renne
111
Voted
JACM
2007
160views more  JACM 2007»
15 years 20 days ago
Lossless abstraction of imperfect information games
abstraction of imperfect information games ANDREW GILPIN and TUOMAS SANDHOLM Computer Science Department Carnegie Mellon University Pittsburgh, PA, USA Finding an equilibrium of an...
Andrew Gilpin, Tuomas Sandholm