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130
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DIGRA
2005
Springer
15 years 6 months ago
Growing Complex Games
Do computer simulation games display emergent behavior? Are they models of complex systems or ‘life’ systems? This paper aims to explore and investigate how games studies can ...
Nicholas Glean
95
Voted
ECAL
2003
Springer
15 years 6 months ago
Meta-evolutionary Game Dynamics for Mathematical Modelling of Rules Dynamics
This paper proposes an evolutionary-game-theory model, called meta-evolutionary game dynamics, for studying the dynamics of rules and individual behaviour. Although there are two g...
Takashi Hashimoto, Yuya Kumagai
125
Voted
WINE
2010
Springer
154views Economy» more  WINE 2010»
14 years 10 months ago
The Good, The Bad and The Cautious: Safety Level Cooperative Games
Abstract. We study safety level coalitions in competitive games. Given a normal form game, we define a corresponding cooperative game with transferable utility, where the value of ...
Yoram Bachrach, Maria Polukarov, Nicholas R. Jenni...
111
Voted
AAAI
2008
15 years 3 months ago
Efficient Algorithms to Solve Bayesian Stackelberg Games for Security Applications
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the adversary/follower) before the advers...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
106
Voted
EVOW
2010
Springer
15 years 7 months ago
Evolving Behaviour Trees for the Commercial Game DEFCON
Abstract. Behaviour trees provide the possibility of improving on existing Artificial Intelligence techniques in games by being simple to implement, scalable, able to handle the c...
Chong-U Lim, Robin Baumgarten, Simon Colton