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1306
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Strategy Acquisition for the Game
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CIG
2005
IEEE
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Applied Computing
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Adaptive Strategies of MTD-f for Actual Games
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Kazutomo Shibahara, Nobuo Inui, Yoshiyuki Kotani
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ATAL
2005
Springer
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Intelligent Agents
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Using tabu best-response search to find pure strategy nash equilibria in normal form games
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home.dei.polimi.it
Ashish Sureka, Peter R. Wurman
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WRAC
2005
Springer
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Intelligent Agents
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Defining Agents Via Strategies: Towards a View of MAS as Games
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D. R. Vasconcelos, Edward Hermann Haeusler, Mario ...
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SIGECOM
2004
ACM
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ECommerce
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A game tree strategy for automated negotiation
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www.hpl.hp.com
Alan H. Karp, Ren Wu, Kay-Yut Chen, Alex Zhang
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TYPES
2004
Springer
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Formal Methods
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Interfaces as Games, Programs as Strategies
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types2004.lri.fr
Markus Michelbrink
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