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ISAAC
2005
Springer
127views Algorithms» more  ISAAC 2005»
15 years 6 months ago
Counting Stable Strategies in Random Evolutionary Games
In this paper we study the notion of the Evolutionary Stable Strategies (ESS) in evolutionary games and we demonstrate their qualitative difference from the Nash Equilibria, by sh...
Spyros C. Kontogiannis, Paul G. Spirakis
96
Voted
FSTTCS
2006
Springer
15 years 4 months ago
Almost Optimal Strategies in One Clock Priced Timed Games
We consider timed games extended with cost information, and prove computability of the optimal cost and of -optimal memoryless strategies in timed games with one clock. In contrast...
Patricia Bouyer, Kim Guldstrand Larsen, Nicolas Ma...
NOSSDAV
2005
Springer
15 years 6 months ago
Mitigating information exposure to cheaters in real-time strategy games
Cheating in on-line games is a prevalent problem for both game makers and players. The popular real-time strategy game genre is especially vulnerable to cheats, as it is frequentl...
Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanj...
79
Voted
ATAL
2007
Springer
15 years 6 months ago
An adaptive strategy for minority games
Many real life situations, like the financial market, auctions and resources competitions, can be modeled as Minority Games. In minority games, players choose to join one of the ...
Ka-man Lam, Ho-fung Leung
108
Voted
IADIS
2003
15 years 2 months ago
Knowledge Acquisition Strategies and Navigation in Hypermedia Learning Environments: THe Influence of Instructional Design Prope
In order to understand and enhance the value of new media in education it is necessary to develop criteria for the evaluation of the effectiveness of learning with hypermedia envi...
Mattias Steinke, Thomas Huk, Christian Floto