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103
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CORR
2008
Springer
101views Education» more  CORR 2008»
15 years 23 days ago
Strategy Iteration using Non-Deterministic Strategies for Solving Parity Games
Abstract. This article extends the idea of solving parity games by strategy iteration to non-deterministic strategies: In a non-deterministic strategy a player restricts himself to...
Michael Luttenberger
ICGA
2006
312views Optimization» more  ICGA 2006»
17 years 25 days ago
New Approximate Strategies for Playing Sum Games based on Subgame Types
In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
Manal Zaky, Cherif Salama, Salma Ghoneim
102
Voted
FSTTCS
2004
Springer
15 years 6 months ago
Optimal Strategies in Priced Timed Game Automata
Priced timed (game) automata extend timed (game) automata with costs on both locations and transitions. In this paper we focus on reachability priced timed game automata and prove ...
Patricia Bouyer, Franck Cassez, Emmanuel Fleury, K...
69
Voted
CG
2002
Springer
15 years 16 days ago
Learning a Game Strategy Using Pattern-Weights and Self-play
Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
Ari Shapiro, Gil Fuchs, Robert Levinson
109
Voted
RE
2001
Springer
15 years 5 months ago
Software Acquisition: A Business Strategy Analysis
This paper argues that there are new insights to be gained from a strategic analysis of requirements engineering. The paper is motivated by a simple question: what does it take to...
Barbara Farbey, Anthony Finkelstein