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HICSS
2007
IEEE
86views Biometrics» more  HICSS 2007»
15 years 4 months ago
Digital Consumer Networks and Producer-Consumer Collaboration: Innovation and Product Development in the Digital Entertainment I
This paper examines new forms of collaboration between producers and consumers that are emerging in the digital entertainment space. Taking the case of the video-game industry, we...
Reina Y. Arakji, Karl Reiner Lang
74
Voted
ATAL
2006
Springer
15 years 1 months ago
Probabilistic policy reuse in a reinforcement learning agent
We contribute Policy Reuse as a technique to improve a reinforcement learning agent with guidance from past learned similar policies. Our method relies on using the past policies ...
Fernando Fernández, Manuela M. Veloso
100
Voted
AAAI
2010
14 years 11 months ago
Convergence to Equilibria in Plurality Voting
Multi-agent decision problems, in which independent agents have to agree on a joint plan of action or allocation of resources, are central to AI. In such situations, agents' ...
Reshef Meir, Maria Polukarov, Jeffrey S. Rosensche...
ICMLA
2003
14 years 11 months ago
A Distributed Reinforcement Learning Approach to Pattern Inference in Go
— This paper shows that the distributed representation found in Learning Vector Quantization (LVQ) enables reinforcement learning methods to cope with a large decision search spa...
Myriam Abramson, Harry Wechsler
CORR
2011
Springer
219views Education» more  CORR 2011»
14 years 4 months ago
Active Markov Information-Theoretic Path Planning for Robotic Environmental Sensing
Recent research in multi-robot exploration and mapping has focused on sampling environmental fields, which are typically modeled using the Gaussian process (GP). Existing informa...
Kian Hsiang Low, John M. Dolan, Pradeep K. Khosla