In this paper a novel recursive method for estimating structure and motion from image sequences is presented. The novelty lies in the fact that the output of the algorithm is inde...
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
An embedded, block-based, wavelet transform coding algorithm of low complexity is proposed. Three-Dimensional Set Partitioned Embedded bloCK(3D-SPECK) efficiently encodes hyperspe...
Topic models provide a powerful tool for analyzing large text collections by representing high dimensional data in a low dimensional subspace. Fitting a topic model given a set of...
We consider the problem of content-based routing and dissemination of highly-distributed, fast data streams from multiple sources to multiple receivers. Our target application dom...