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ISVC
2007
Springer
15 years 10 months ago
Skeleton-Based Data Compression for Multi-camera Tele-Immersion System
Abstract. Image-based full body 3D reconstruction for tele-immersive applications generates large amount of data points, which have to be sent through the network in real-time. In ...
Jyh-Ming Lien, Gregorij Kurillo, Ruzena Bajcsy
VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
15 years 3 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
DAC
2004
ACM
16 years 5 months ago
Adaptive data partitioning for ambient multimedia
In the near future, Ambient Intelligence (AmI) will become part of everyday life. Combining feature-rich multimedia with AmI (dubbed Ambient Multimedia for short) has the potentia...
Xiaoping Hu, Radu Marculescu
ICASSP
2011
IEEE
14 years 8 months ago
A general framework for robust HOSVD-based indexing and retrieval with high-order tensor data
In this paper, we rst present a theorem that HOSVD-based representation of high-order tensor data provides a robust framework that can be used for a uni ed representation of the H...
Qun Li, Xiangqiong Shi, Dan Schonfeld
220
Voted
ICDE
1996
IEEE
124views Database» more  ICDE 1996»
16 years 6 months ago
Automating the Assembly of Presentations from Multimedia Databases
A multimedia presentation refers to the presentation of multimedia data using output devices such as monitors for text and video, and speakers for audio. Each presentation consist...
Gultekin Özsoyoglu, Joel Kraft, Veli Hakkoyma...