We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
With the increasing use of large image and video archives and high-resolution multimedia data streams in many of today’s research and application areas, there is a growing need f...
In this paper, we propose a simple and fully distributed mechanism for constructing and maintaining the overlay topology in mesh-based P2P-TV systems. Our algorithm optimizes the ...
Richard John Lobb, Ana Paula Couto da Silva, Emili...
Given the recent explosion of interest in streaming data and online algorithms, clustering of time series subsequences, extracted via a sliding window, has received much attention...
Traditional data-oriented programming languages such as dataflow s and stream languages provide a natural abstraction for parallel programming. In these languages, a developer fo...