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AAMAS
2007
Springer
15 years 10 months ago
Networks of Learning Automata and Limiting Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is that...
Peter Vrancx, Katja Verbeeck, Ann Nowé
ACNS
2007
Springer
165views Cryptology» more  ACNS 2007»
15 years 10 months ago
Tweaking TBE/IBE to PKE Transforms with Chameleon Hash Functions
We present two transforms to acquire chosen ciphertext security from tag based techniques. The first one requires the separability of underlying primitives. By separability, info...
Rui Zhang 0002
QEST
2006
IEEE
15 years 10 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
CLUSTER
2005
IEEE
15 years 10 months ago
Static scheduling of dependent parallel tasks on heterogeneous clusters
This paper addresses the problem of scheduling parallel tasks, represented by a direct acyclic graph (DAG) on heterogeneous clusters. Parallel tasks, also called malleable tasks, ...
Jorge G. Barbosa, C. N. Morais, R. Nobrega, A. P. ...
ICWE
2010
Springer
15 years 9 months ago
Ranking the Linked Data: The Case of DBpedia
The recent proliferation of crowd computing initiatives on the web calls for smarter methodologies and tools to annotate, query and explore repositories. There is the need for scal...
Roberto Mirizzi, Azzurra Ragone, Tommaso Di Noia, ...