Modern DRAM systems rely on memory controllers that employ out-of-order scheduling to maximize row access locality and bank-level parallelism, which in turn maximizes DRAM bandwid...
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
This paper studies quantization error in the context of Matching Pursuit coded streams and proposes a new coefficient quantization scheme taking benefit of the Matching Pursuit pr...
After many years of prefetching research, most commercially available systems support only two types of prefetching: software-directed prefetching and hardware-based prefetchers u...