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» Streaming Geometric Optimization Using Graphics Hardware
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ICCV
2005
IEEE
16 years 3 months ago
Realtime IBR with Omnidirectional Crossed-Slits Projection
The Crossed-Slits (X-Slits) projection can be used to generate new views of a scene from a sequence of perspective images. Compared with other image-based rendering (IBR) techniqu...
Doron Feldman, Daphna Weinshall
SI3D
2009
ACM
15 years 8 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein
ASPLOS
2010
ACM
15 years 8 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee
CGF
2008
139views more  CGF 2008»
15 years 2 months ago
CHC++: Coherent Hierarchical Culling Revisited
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
Oliver Mattausch, Jirí Bittner, Michael Wim...
CHES
2008
Springer
84views Cryptology» more  CHES 2008»
15 years 3 months ago
A Real-World Attack Breaking A5/1 within Hours
Abstract. In this paper we present a real-world hardware-assisted attack on the wellknown A5/1 stream cipher which is (still) used to secure GSM communication in most countries all...
Timo Gendrullis, Martin Novotný, Andy Rupp