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AFRIGRAPH
2009
ACM
15 years 3 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
100
Voted
ICMCS
2008
IEEE
150views Multimedia» more  ICMCS 2008»
15 years 6 months ago
DONet-VoD: A hybrid overlay solution for efficient peer-to-peer video on demand services
The existing DONet-based approach uses successfully a random gossip algorithm for scalable live video streaming. This pure mesh overlay network-based solution may lead to unaccept...
Changqiao Xu, Gabriel-Miro Muntean, Enda Fallon, X...
AMFG
2005
IEEE
217views Biometrics» more  AMFG 2005»
15 years 5 months ago
An Investigation of Model Bias in 3D Face Tracking
3D tracking of faces in video streams is a difficult problem that can be assisted with the use of a priori knowledge of the structure and appearance of the subject’s face at pred...
Douglas Fidaleo, Gérard G. Medioni, Pascal ...
CVGIP
2007
187views more  CVGIP 2007»
14 years 11 months ago
Facial motion cloning with radial basis functions in MPEG-4 FBA
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (namely the source) to a mesh representing another face (the target), generally havi...
Marco Fratarcangeli, Marco Schaerf, Robert Forchhe...
MICRO
2009
IEEE
147views Hardware» more  MICRO 2009»
15 years 6 months ago
Complexity effective memory access scheduling for many-core accelerator architectures
Modern DRAM systems rely on memory controllers that employ out-of-order scheduling to maximize row access locality and bank-level parallelism, which in turn maximizes DRAM bandwid...
George L. Yuan, Ali Bakhoda, Tor M. Aamodt