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» Streaming of Photo-Realistic Texture Mapped on 3D Surface
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CVPR
2010
IEEE
14 years 1 months ago
Finding Nemo: Deformable Object Class Modelling using Curve Matching
An image search for “clownfish” yields many photos of clownfish, each of a different individual of a different 3D shape in a different pose. Yet, to the human observer, this...
Mukta Prasad, Andrew Fitzgibbon
ICCV
2011
IEEE
12 years 6 months ago
DTAM: Dense Tracking and Mapping in Real-Time
DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies ov...
Richard A. Newcombe, Steven Lovegrove, Andrew J. D...
MICCAI
2004
Springer
14 years 7 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
ISMAR
2009
IEEE
14 years 29 days ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer
ICCV
2007
IEEE
14 years 8 months ago
Evaluation of Large Scale Scene Reconstruction
We present an evaluation methodology and data for large scale video-based 3D reconstruction. We evaluate the effects of several parameters and draw conclusions that can be useful ...
Paul Merrell, Philippos Mordohai, Jan-Michael Frah...